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Variable

Static Public Summary
public
public
public
public

DIRECTIONAL: {"before": *, "main": *}

public
public
public

FOG: {"linear": *, "exponential": *, "exponential2": *}

public
public

POINT: {"before": *, "main": *}

public
public
public
public

UBO: {"scene": *, "model": *}

public

library: *

public

version: *

Static Public

public AMBIENT_LIGHT: number source

import {AMBIENT_LIGHT} from 'engine/src/constants.js'

public BASIC_MATERIAL: number source

import {BASIC_MATERIAL} from 'engine/src/constants.js'

public DEFAULT_MATERIAL: number source

import {DEFAULT_MATERIAL} from 'engine/src/constants.js'

public DIRECTIONAL: {"before": *, "main": *} source

import {DIRECTIONAL} from 'engine/src/renderer/chunks/light.js'

public DIRECTIONAL_LIGHT: number source

import {DIRECTIONAL_LIGHT} from 'engine/src/constants.js'

public FLATSHADING_MATERIAL: number source

import {FLATSHADING_MATERIAL} from 'engine/src/constants.js'

public FOG: {"linear": *, "exponential": *, "exponential2": *} source

public MAX_DIRECTIONAL: number source

import {MAX_DIRECTIONAL} from 'engine/src/constants.js'

public POINT: {"before": *, "main": *} source

public POINT_LIGHT: number source

import {POINT_LIGHT} from 'engine/src/constants.js'

public RAW_MATERIAL: number source

import {RAW_MATERIAL} from 'engine/src/constants.js'

public SEM_MATERIAL: number source

import {SEM_MATERIAL} from 'engine/src/constants.js'

public UBO: {"scene": *, "model": *} source

public library: * source

import {library} from 'engine/src/session.js'

public version: * source

import {version} from 'engine/src/session.js'