src/renderer/chunks/ubo.js
const UBO = {
scene: () => {
return `
uniform perScene {
mat4 projectionMatrix;
mat4 viewMatrix;
vec4 fogSettings;
vec4 fogColor;
float iGlobalTime;
};`;
},
model: () => {
return `
uniform perModel {
mat4 modelMatrix;
mat4 normalMatrix;
};`;
},
};
export {
UBO,
};
